May-June 2006
Overview
By Steve Barber the creator of the game

Set about 50,000 years B.C. in an age of hunter gatherers, and the last of the strange large mammals, such as Woolly Mammoths, Sabre-tooth Tigers and Giant Birds, the game is a mixture of board games and wargames and was a daunting task to create. It was easy all we had to do was make it simple and quick to play, whilst still blending in a level of complexity that would keep the players' interest alive. Well, I am sure that we have suceeded in doing just that. Using a mixture of Metal Miniatures, Resin Buildings and Cards and Counters, there is very little note taking and working out involved as the counters and cards remove this aspect, and the player is free to work on the most important aspect of the game strategy, and this is what the game is really about!
At the begining of the game all the players start with the same amount of pieces and the basic idea of the game is to grow your settlement faster than the other players, buying Figures and Buildings with game tokens as you go along, hopefully avoiding Natural Disasters and other unforseen incidents.The game can be played by 2 or 4 players and is for ages 14 to adult and is fun for families as well as boardgamers & wargamers.
A great deal of time and effort was put into the design of the game pieces, which are very detailed. The same figures are used for each different tribe, which are just painted differently. Spears & Shields are cast seperately, but come with the figures that they are intended for. The rules are well printed complete with a colour cover, and are packed with black & white illustrations. The game tokens are printed in colour, on white card.
To sum up, this was daunting but great fum to create, and to play-test, of which there were many games. There isn't a game like it on the market that I know of, and I know that those who buy a set are going to find it an appealing and tactical game. The more you play the game the faster it becomes and the more you will find that you have learnt since the last time you played it.

This is really a simple project. The basic boxed set which I have has everything you need for a two-player game. I want to make the four-player version that's covered in the rules so I'm getting another starter set and some axemen which aren't included normally. I may make some terrain boards but I'll likely use an existing 4' x 4' table and place scenery items that I already have on it. However, making the terrain boards would be good fun so I'll see. I will need to get a volcano from somewhere too, maybe I'll make that.
Bear Clan
Raven Clan
Fish Clan
Wolf Clan
Frog Clan which I want to do as an alternative but may wait until I have the fishing expansion.
I have two choices for hexed terrain, both are more expensive than using what I already have (which is free of course) but I've got fixated on the idea now so off I go...
My other option is a hex cloth. I like the look of the Hotz Artwork felt mats. I can get a 6'x4' blue mat and a similarly sized green mat for about £50.00 inc P&P. These also look good and I can use my existing volcano and trees etc. I think I have settled on this option. There is a version of the Settlement game where the tribes start on islands. I think these mats will be perfect for that as you can see from the picture which shows the islands Eric Hotz has made for me. The hexes are 5" across (measured flat to flat as all hexes should be.)